Experimental Economics, Environment and Energy Lecture 3: Commons and public goods: tragedies and solutions. Paolo Crosetto

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Transcription:

Lecture 3: Commons and public goods: tragedies and solutions

A simple example Should we invest to avoid climate change? Imagine there are (just) two countries, France and the USA. they can choose to (costly) invest in mitigation policies, or not if they both invest, CO 2 levels are such that there is no climate change If just one invests, he bears the cost and there is mild climate change If no-one invests, then they incur no cost but there is dramatic climate change Let us formalize the game

A climate-change Prisoner Dilemma One possible formalization Cost of investment: 3 Damage if no/moderate/catastrophic climate change: 0, 2, 4

A climate-change Prisoner Dilemma One possible formalization Cost of investment: 3 Damage if no/moderate/catastrophic climate change: 0, 2, 4

A climate-change Prisoner Dilemma One possible formalization Cost of investment: 3 Damage if no/moderate/catastrophic climate change: 0, 2, 4

A climate-change Prisoner Dilemma One possible formalization Cost of investment: 3 Damage if no/moderate/catastrophic climate change: 0, 2, 4

A climate-change prisoner dilemma: theory Definition Dominant Strategy: an action that gives best payoffs no matter what the other does Definition Best reply: a set of actions that give best payoffs to a subject, conditional on the action fo the opponent Definition Nash Equilibrium: an action profile (an action for each player) that is a best reply for all players It is a dominant strategy not to invest That is: not to invest is the best reply to each action fo the opponent (NI; NI) is the only Nash Equilibrium of the game (even if it can be noted that it would be better for players to be in the situation (I;I))

The problem of collective action Individual and collective good might not coincide There might exist private gains public gains Everyone would be better off if all cooperate But individually, each person has an incentive to defect knowing this, no-one will cooperate and everyone will be worse off. examples abound.

The public good game Let us generalize this to N players: public good game Rules of the game Each of you has a (fictitious) endowment of 20 euro each of you has two accounts 1. a private account, that returns 1 euro for each euro invested (by yourself only) 2. a public acccount, whereby each euro invested there is multiplied by 2 and then shared equally with all other players The payoff in each period is simply the sum of the earnings from the two accounts ready? go!

The public good game Public Good Game: mechanism Mechanism is exactly the same as in Prisoner Dilemma There is an action that generates public benefits......but at a private cost the social optimum is given by everyone contributing everything yet, individually it is a dominant strategy to contribute less than the others, for any level of the other players contribution The only Nash is for everyone to contribute zero

The public good game Public Good Game: results contributions usually start off quite substantially above 0 but then decay with repetitions, usually ending at around 0 [Tognetti et al: http://www.nature.com/articles/srep29819]

The decay in contributions Why this decay in contributions? some people are free riders, some cooperators but most people are conditional cooperators they are happy to contribute, but they do not like being cheated by the others if others lower their contributions, they do too leading to cascades of negative reinforcement and finally to very low contributions This is the main reason why voluntaristic endeavours are often unstable and short-lived

A common renewable resource Let us play an extraction game on a renewable resource Rules of the game We have a jar full of tokens each of you can 1. bid 10 cents (or not) to collect from the jar 2. if you bid, decide how many tokens to collect 3. collection is free and you can collect as many tokens as you want 4. for each token collected, you earn 5 cents. at the end of each period, for each token left another will be added: the contains of the jar will double we play at most three periods if the jar is out of tokens, the game ends

The tragedy of the commons Picture a pasture open to all. [...] As a rational being, each herdsman seeks to maximize his gain. [...] he asks: "What is the utility to me of adding one more animal to the herd?". This utility has one negative and one positive component. [...] Since the herdsman receives all the proceeds from the sale of the additional animal, the positive utility is nearly +1. The negative component is a function of the additional overgrazing created by one more animal. Since, however, the effects of overgrazing are shared by all the herdsmen, the negative utility for any particular [...] herdsman is only a fraction of -1. [...] the rational herdsman concludes that the only sensible course [...] is to add another animal. And another, and another... But this is the conclusion reached by each and every rational herdsman sharing a commons. Therein is the tragedy. Garret Hardin, Science, 1968

Shared use rights The tragedy stems from badly allocated property rights A property right is a right of use of a a resource/object plus a right to exclude others from it. owning means use + exclusive use in private goods, all is fine (my PC, your mobile phone, his apartment, her purse) But public goods are publicly owned: each memebr of the group has the right to use but not the right to exclude others. in these conditions, resources will be overused

Negative externalities The tragedy is the result of (not-managed) negative externalities An externality is the (economic) effect an economic action has on persons other than the agent 1. smoking increases utility for the smoker but reduces utility for the passive smokers around him 2. polluting increases utility for the producer (more production = more pollution, but also not investing in pollution reduction is a source of profits) but decreases utility for the people exposed to the pollution 3. using a private car occupies public space and public road and produces pollution for the private benefit of the driver and against the interest of the pedestrians adding one more cow has a (small) negative externality on the amount of present (and future) grass available this cost is imposed on others and not taken into account by the herdsman so there will be overgrazing (overfishing, overcollecting token...)

Commons: examples Note that this is the very same mechanism of PD and PGG fishing electricity blackouts in California water supplies in Sicily bank runs (...nearly every environmental problem) (...nearly every limited resources problem) Suggested reading: Noussair et al AER 20!5

Collecitve action: possible solutions to the tragedy Repeated interactions (costly) Punishment (for the commons case) privatization (Elinor Ostrom): culture, norms and institutions

Repeated interactions In repeated games cooperation can be sustained because future non-cooperation is a possible punishment (if I ll leave the city tomorrow, I can be anti-social; if I stay forever, I have interests in behaving) in real life, most interactions are repeated (good news) but they are also anonymous (bad news)

Punishment In society, police exists to enforce rules it is costly: we have to pay for it would it be possible ot have endogenous punishment i.e., to have no police but to rely on peers to sanction each other? Altruistic punishment: each subject has a right to sanction others but this is costly: subjects pay a fee to sanction others i.e. reduce their payoff for instance, you can burn another player s money at a cost of 1/3 of euro per each euro burned it is irrational to do so it costs you money!

Punishment: results [Fehr and Gächter, Nature 2002]

Is punishment effective? Yes: rule self-enforcement works very well sometimes without the need of actual enforcement: the threat suffices thus only mildly affecting welfare But: it depends on willingness to enforce on the part of subjects...and it depends on which rule subjects want to enforce if the rule is anti-social in itself, that will be enforced

Is punishment effective? Yes: rule self-enforcement works very well sometimes without the need of actual enforcement: the threat suffices thus only mildly affecting welfare But: it depends on willingness to enforce on the part of subjects...and it depends on which rule subjects want to enforce if the rule is anti-social in itself, that will be enforced

Punishment not working

Antisocial punishment What if subjects punish the good guys?

Privatization + markets More on this next time! if you align the use and exclusion rights, problem solved! not all can be privatized though sometimes it is not the preferred option

Culture, norms and institutions ELinor Ostrom Video and Nobel lecture to read!